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>Odyssey finally takes the series back to the sandbox-style that fans have been begging for, has the most expansive moveset that Mario's ever had after every other post-64 game trimmed it down more and more, and completely does away with the cancerous New! style aesthetics and design philosophies that have plagued the franchise for almost fifteen years
>Breath Of The Wild breaks Zelda's trend of becoming more and more linear by taking the complete opposite approach and at the very least feels like the refresh the franchise badly needed, and the sequel will most likely address people's complaints with the first game
>Ultimate has given fans absolutely everything they've wanted and more by bringing back almost all old content and piling even more on top, has an absolute ton of content, and finally buried Melee as the go-to competitive Smash game because it's actually fun to both play and watch
Meanwhile, at Game Freak...
>*wet fart noise*