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What if each type could give a pokemon a exploring ability?
>Grass
Finding berries, herbs and other plant based items
>fire
Activate heat/burn events (cooking bonus, igniting torchs, etc)
>water
Water travel (faster than rental pokemon, unlocked after swimming rental)
Finding marine items (pearls, heart scales, etc)
>bug
Climbing walls (short compared to rental pokemon, but earlier)
>flying
Gliding down from high places
>normal
Findng hidden items (that arent plants, marine or stones)
>poison
Walk along them to reduce pokemon spawn rate
>electric
Activate energy based event (power up gadgets, short circuits, etc)
>ground
Escape from caves, dig a hidding hole (in the wild)
>fighting
Destroying breakable obstacles
>psychic
Levitate over gaps or small heights
>rock
Findng stone based items (gems, evolutionary stones, fossils, etc)
>ice
Ice barriers to keep wild pokemon away
>ghost
Activate events that require a pokemon that moves through walls
>dragon
Activate events that require a pokemon that can swim through lava
>dark
Provoke NPC trainers to want a rematch
>steel
Protects trainer letting them go through dangerous zones (rock fall zone, hails, crumbling ruins, etc)
>fairy
Walk along them to increase pokemon spawn rate