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Guess we're doing these again. I'll explain the ones I have more solid ideas for.
Salazzle:
>Summoner
>Salandits act like low-level bots and can follow salazzle and attack with her, sit in place, follow an ally and help them, or follow an enemy and harm them. Salazzle can have 3 salandits on the map at once outside of her unite move.
Evolves at 5
Passive: Corrosion (deals damage through shields)
Poison Gas -> Sweet Scent or Incinerate
>poison gas poisons and has a wide hitbox like belch
>sweet scent summons a salandit to salazzle
>incinerate is a long range move like pyro ball or flamethrower that destroys dropped berries, aeos energy, and puts active items on cooldown if it hits an enemy pokemon
Scratch -> Knock Off or Venom Drench
>scratch is basically zeraora's slash
>knock off throws a salandit to a location; if there is an ally or enemy there, salandit will follow it around until death and either help fight/farm or attack with poison gas and autos until defeated, if no salandits are following salazzle then she just spits a glob of poison that stuns. If she hits nothing with a salandit it will stay put and attack any enemies that come near until defeated or resummoned with sweet scent
>venom drench drops a slowing puddle of poison on the ground and summons a salandit to follow whoever walks into it
Unite Move: Poison Parade
>Summons 6 salandits to salazzle, increases their damage, gives salazzle a shield until they are defeated, and produces a big poisoning cloud of smoke for each salandit defeated during the unite move