>>39789565Really you can't expect much from a mobile game, and even then the artstyle of most anime games really doesn't requires many polygons to fit the artistic vision. (Especially the kind of games that use celshading techniques, shaders are like wearing make up)
And even then, the model quality is still above the 3DS games; the textures are much more higher resolution and unlike Sun/Moon and Let's Go the character proportions are much more correct to look the the Sugimori artstyle.
Something I notice about the graphics in Pokémon Masters really is how low the internal resolution is, and when seen on a computer screen they are quite rough (and since most cellphone screenshots are in .JPG format, they look very crusty), but in a mobile screen they look quite crisp in fact.
>>39790590Really proud of this one.
>Did the person that worked on getting him to work in mmd share?Nope, but on the MMD side, there have been sparse ports for all the characters available on DeviantArt. Tho most of them mention to not be optimized for motion data:
https://www.deviantart.com/new3dssuchti/art/MMD-Pokemon-Masters-Models-DL-Update1-809769222Really these models are best suited for the HAToon2_EditByAzolt shader without anti-aliasing:
http://seiga.nicovideo.jp/seiga/im9096424