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I would prefer something particularly brisk in line with the Game Boy games, but for anything more than that I think Diamond and Pearl are good models, they felt like the only games with an actual balance. RSE characters were flat, from Black/White on there is simply too much text; in DP your counterparts and Galactic showed up often enough to be present and said enough to merit showing up, but never so much that they took playing the game away from you. ORAS was about there too but pushing it with the redundant heals and warps.