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>Ice Shard
Chance to immobilize target for 2 seconds
>Assurance
Does double damage if used at the end of a combo
>Bulldoze
Does damage and immediately applies a knockdown
>Knock Off
Cancels enemy combo
>Grapple
Curls into a ball and bodyslams the target, then Rapid spins them into the dirt.
Finishers-
>Rollout
Think of a pinball machine except the ball is a elephant.
>Earthquake followed by Rockslide
Ability:
>Sturdy
Ignores Knockback/Knockdown
Ally Move:
Stampede of Phanpy's using bulldoze, does minor damage but applies three knockup's enabling an easier juggle combo.