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Now that the grids are updated, here’s my summary of the new units for those who don’t look at kits
>Brycenman
Standard tech debuffer. Reduced SpAtk/Def, Acc, and Speed (with grid). Has AoE dark rebuff x 2. Can’t max his needed stats with his TM without grid nodes. He is a meterhog with no speed buffs. His first time sync doubles debuffs on enemies, which make a handful of his nodes useless, they really love giving costumes shitty grids.
>Bellelba
Very stacked tank/healer/buffer. Stacks extra defense with her crit shield field effect, and also applies dmg reduction effect on top when using crit shield. Potions, flinch move, can almost max both defenses, can extend the crit field which I believe is a new thing. Has field EX for a psy terrain. I take back my comment about grids, her grid is loaded, just hard to pick what to unlock.
>Mix Blue
Literally just OG Sygna Red but with 4 years of power creep injected. No mega, but has infinite bmove and max. Seriously just Red but better. Is a field type too. As if fire types didn’t get enough tho.
>Poppy
Big steel hitter. Infinite use bmove. I will say, that Thunder Wave just looks completely out of place and is not helpful. Has a passive that lowers defense by 2 when using a status move, but you’d only be able to use Wave once since you can use it on paralyzed targets. Should have been Charm with a passive that paralyzes on status moves. Whatever, your just using her for her nuke anyway I guess.
Not doing Plum and Guz because fuck Dena for not giving Plum a real alt.