Quoted By:
Been trying to make my first competitive Gen VI team for a while now (Was out of Pokemon for a while between the release of X & Y and buying the games about a month and a half ago), but I keep stumbling on the same issues whenever I do. First of all, the Mega of the team. Is it really necessary? I've been trying out various ones and the only ones whose playstyles I really enjoyed were Mega Gardevoir for its ability to puke out those massive Hyper Voices (Most sets I see have Calm Mind, but every time I try to get one off, it just gets the thing killed because it's made of paper) and... That's about it, really. I try to stay away from the ones everybody uses because I'm a hipster who likes to try and come up with new ideas that work.
And given that, I'm also having another problem. Every time I try to make a team, I eventually realise that I'm missing a powerful physical attacker. The choice inevitably falls between Dragonite and Garchomp, which is just boring. Are there any decent options for this kind of slot that aren't used absolutely everywhere?
TL;DR:
1. How necessary is having a Mega on your team?
2. Are there any somewhat unorthodox ones that you can make work in OU, and if so how? Weird sets on the normal ones that somehow work are fine too.
3. Any options for good physical attackers that aren't TTar, Chomp, Barney and all the other usual guys? Again, weird sets that work are fine too.
4. Why does Heatran counter almost everything, this Pokemon is so awesome.