>>44723017Shitty remake.
>Graphics look cheap and uninspired >Music is across the board fucking ATROCIOUS>Weird restrictions on post-gen 1 mechanics. Breeding, post-151 mons, held items were all held back until the post-game, also every encounter and the entire map grid is 1:1 with the GB games>This includes an obnoxious failure to evolve message any time a Pokemon with high friendship levels up. This can mean upwards of 40 times you will see this notification, in the case of catching and raising an early game Zubat>Despite this restriction, updated movepools, abilities, typing changes, IVs and EVs, are all present>This creates a lot of awkward moments where the games mechanics and the gen 1 framework fight against one another>Charmander is supposed to be like choosing hard mode? Lmao not anymore bitch, here's metal claw>You finally got that rare safari zone catch you've been searching for? Well they have 0s across the board buckaroo better breed a new one- oh that's right breeding is locked to post game>Encounters in gen 1 were designed around the limited, awkward movepools and TM list among other mechanics. The FrLg encounters keep the Pokemon in battles 1:1 but change around their movesets, these aren't well thought out, however, and typically end up just being the Pokemons last 4 level up moves. This leads to battles feeling like a lazy afterthought with no thought put into them, sort of like a romhack where the developer had no knowledge of battle mechanics. But it's an official game. While the original games were janky in their balancing, there was at least a thought process to the balancing which is more than FrLg can say.
>The Sevii islands are the most meager endgame location the series sees until the 3DS. The Kanto endgame, Hoenn Battle Frontier, Battle Zone, and second half of Unova absolutely demolish it in content Honestly, go find an overhaul mod of either RBY or of FrLg. If you're not willing to go unofficial just play Yellow. FRLG suck.