>>53031288>>53046958It's already faster and has higher physical attack than rapidash, but Rapidash is bulkier and has 3 more base pts. I think we shift BST little bit, then play with the movepool. Plus one other maybe ridiculous change
>Drop SpDef and Def by 3 each, bringing them from 63 to 60 (now has 70/60/60 bulk)>To make it match fire horse for BST, we put 3 more pts into Speed and then add 1 more from the defenses we took earlier, taking it from 116 to 120. Doesn't make a huge difference but now it outspeeds most paradoxes inc Moon so that's cool>The remaining five points we took from the defenses go into attack, taking it from 100 to 105>Give it access to Zing Zap for a more reliable physical electric attack. >Not sure if the spiky mane is actually horns, but let's say it is. Now it gets Megahorn and Smart Strike, like Rapidash>Other moves it should get: Double Shock, Trailblaze, High Horsepower and Electrify>Not necessary but it could change to Electric/NormalAnd now it has more options. I was surprised it didn't learn a lot of those moves already. But now you can run a Sap Sipper set that comes in on Spore and revenge kills with Flame Charge or whatever. You can still run Lightningrod for Doubles support, or to catch people off guard with a special attacking build. And then Motor Drive is still there for funsies. Now it can hit a bit harder, has better coverage and if it does pick up Normal it has far better matchups