>>45400840HGSS were my favorite games, but there are some shoddy design choices I questioned back then and still question to this day:
>crappy difficulty curb>Unavailable Pokemon. Can't get Leafeon/Glaceon without trading.>Rival's final team isn't updated with Gen IV Pokemon. Why the fuck didn't he have a Weavile?>Story content like Giovanni locked behind a limited distribution event. For what purpose?