Quoted By:
rate my deck
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Pokémon: 19
2 Forretress ex PAL 5
3 Sprigatito PAL 12
2 Vespiquen ex OBF 96
2 Meowscarada ex PAL 15
2 Poltchageist TWM 20
3 Pineco PAF 1
3 Combee OBF 8
2 Floragato PAL 14
Trainer: 29
4 Bug Catching Set PRE 102
2 Switch SVI 194
2 Boss's Orders PAL 265
2 Energy Retrieval SVI 171
1 Hyper Aroma TWM 152
2 Colress's Tenacity SFA 57
3 Rigid Band MEW 165
4 Pokémon League Headquarters OBF 192
3 Iris's Fighting Spirit JTG 180
2 Tera Orb SSP 189
4 Arven SVI 166
Energy: 10
10 Grass Energy Energy 45
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my ideas when playing this
a. go first
b. lead with pineco, sprig can also work
c. stadium is there for early budew, joltik, etc. beware it can mess with cat.
d. don't explode forretress right away. let it fight a bit first. who knows, it might sweep.
e. teamon can spread damage among enemies, tendering them for mask cat and wasp.
f. you might want to keep a grass energy in hand for mask cat. still don't neglect your vanguard in terms of energy.
g. aroma is supperior to orb but, you might want to use orb if you can't evolve everyone and you suspect incoming io. than again, you might not.