>>23518193Goddamn Scarves. Always ruining any chance at a true counter. Ray is desperate though, his title as king is on the line, and NootsaNootsa is hungry. We would have to go full sanic to outspeed a Scarf Ray, but let's see if it is actually necesary.
Real battle mean NootsaNootsa might be hurt. Lets say we lost our Cell Battery to an Yveltal with Knock off.
>4 Atk Dark Aura Yveltal Knock Off vs. 252 HP / 4 Def NootsaNootsa: 84-99 (20.7 - 24.5%) -- guaranteed 5HKOOuch. 75% health and we lost our immunity to one Thunder. Ray sees an opening when we switch into Mewtwo, and he comes in. We are forced to double switch into a hurt NootsaNootsa.
>252 SpA Mega Rayquaza Thunder vs. 252 HP / 252 SpD NootsaNootsa in Strong Winds: 102-120 (25.2 - 29.7%) -- guaranteed 4HKOBoom, below half HP, and Ray just got started. NootsaNootsa needs to kill him with this next shot.
>0+ SpA NootsaNootsa Dragon Pulse vs. 0 HP / 0 SpD Mega Rayquaza: 248-292 (70.6 - 83.1%) -- guaranteed 2HKODamnit, NootsaNootsa would die, and while Ray would be in the red, he'd be alive. Dragon Pulse is his best bet, and he can't learn Draco because he's not a real Dragon. NootsaNootsa has to be at more than 75% of his health or still have his battery to win with these stats. He needs more bulk or Special Attack. What if he has base 115 HP and 145 Special Defense?
>252 SpA Mega Rayquaza Thunder vs. 252 HP / 252 SpD NootsaNootsa in Strong Winds: 92-110 (21.1 - 25.3%) -- 0.1% chance to 4HKO.1% means 75% in Pokemon if it means you lose. 120 HP and 150 Special Defense it is.
>252 SpA Mega Rayquaza Thunder vs. 252 HP / 252 SpD NootsaNootsa in Strong Winds: 90-108 (20.2 - 24.3%) -- guaranteed 5HKOThat's better, we don't even die after the Yveltal and Rocks now. NootsaNootsa is now truly, the perfect counter to Mega Ray. No matter what set Ray runs, he will lose to NootsaNootsa, even if he's wounded and Ray is minty fresh.