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>HMs establish themselves as the most consistent negative aspect of Pokemon
>someone at Game Freak thought that having RPG ability-based overworld progression directly tied in to battle moves was a good idea
>Due to this system, they had to find ways of preventing you from getting stuck in an area, so they made HMs unforgettable unless you find a Move Deleter, and if you're down to your last Pokemon that has a required HM, it can't be released into the wild
>all of this made HMs one of, if not the worst things in Pokemon
>20 fucking years later, Ride Pokemon get made
>several years after that, they make Secret Techniques, an ability-based overworld progression system THAT WORKS LIKE IT DOES IN EVERY OTHER RPG and is NOT locked into your battle moveset
>after over 20 years of making unnecessary loops around HMs, they did this NOW instead of the fucking start of Pokemon, where it should have been all along
fucking Game Freak