Time for real talk
>The 3D models are generally good and are selectively touched up from game to game>Idle animations are generally fine, though there should be three unique idle states depending on the Pokémon's current HP>No move should only use the idle animation; it's not reasonable to have every single Pokémon to have every single unique move animation, but every Pokémon should have 10+ animations (varies depending on the Pokémon's biology) to account for different move types (charging up, tackling, casting, punching, kicking, stomping, defending, specific moves for specific Pokémon like Pikachu with Volt Tackle, etc.)>The camera needs to be a lot more dynamic when using moves, like angling the targeted Pokémon as imposing over the attacking Pokémon during a Sky Uppercut>Every Pokémon should have specific camera settings that portray them as best as possible, like focusing on Typhlosion's neck flames>The textures on the models need to be improved for use on HD devices>The black outline is perfect and it should not be removed in the HD games, but unfortunately it has been>USE THE ENVIRONMENTAL LIGHTING ON THE MODELS GAME FREAK, THIS ISN'T HARD AND IT ADDS SO MUCH TO THE ATMOSPHERE>Now that the series is HD, scale should be properly represented>Environmental damageWe're at the point where this video
https://www.youtube.com/watch?v=0hksXdms8eAis possible in real time, but it can look even better.