>>55697734Let me put it this way: imagine the shitty wi-fi chip of the Nintendo Switch, along with even shittier servers from Game Freak that are borderline Bandai Namco-tier, along with a shitton of people on at once from all walks of life, including portably via mobile data, meaning extremely weak connections, plus a 60% chance the randoms in the first hour/after the 5th hour don't know a decent strategy and just throw something in to die (each player death cuts 8.25-10% of the max timer from your remaining time, hence why some just play offline where NPC deaths do nothing).
You can set up a private lobby with the boys or an otherwise organised group, but you're either doing it alone (with one success a day when they finally add a decent chance for the most desirable item in the game by far, used for cooking), or go for multiple via online using other people's crystals and praying to fucking god that you don't have more than one deadweight, or you all remember the key strategy with at most one error, or you'll just be going through 1-1.5m loadings to get into it, plus 30 second loadings to get out of a failed one because Game Freak doesn't know how to program an open world, nor will the executives let anyone actually practice with modern tech.
It's a far superior system than Max Raid Battles, bogged down by FOMO with a niche audience AND terrible networking for any online grinding. Offline is fine if you just want [current thing] and be done with it, but the loading screens from a loss (even offline) is more painful than both the loss itself and the retardation of randoms bringing in a Belly Drummer or Pseudo who dies instantly to a move that's been documented for hours.
I don't even do raids anymore besides the unrivaled/event ones, like the shiny Gimmighoul, or the Blissey ones to grind EXP candies mindlessly while watching another video. And I just started this year since I had a digital voucher expiring in January with nothing else there. It's THAT draining.