>>30306429DP needs sequels so they could pretty much start from scratch, just using the old map as a guideline.
>>30306361I agree on the last sentence so hard. You look at my pic in OP and Hoenn and Sinnoh have a shit load of towns and routes, but so much of it felt completely bloated. I do think Alola went too far in the opposite direction though. Towns definitely should never have only one building. I would certainly prefer some filler houses to the fat being cut off so hard it gets immersion breaking. Because I'm a huge overworld fag and immersing myself in a region is what I'm here for.
Cities in Alola that had people saying dumb shit and talking about the town's history were the bright sparks. Heahea and Malie City being what come to mind. (Ironically the two cities said to have started from Johto settlers). Konikoni and Paniola were completely unmemorable, because they had zero to them that wasnt serving the plot. Why is Paniola Town even a western town? We dont know. I could tell you how Sootopolis started though
>>30306572The extensions are just a path to another area, that's not really anything helping it. And I dont think it's arbitrary, it makes the most sense to me. And was something I have always done, and did not feel like changing my rules for Alola. While it's nice that Route whatever in Johto branches off into the optional Mt Mortar, or that Route 6 in Alola leads into Royal Avenue, I dont include Mt Mortar or Royal Avenue in how I feel about those routes. Because those arent the routes.
Maybe I'm just not remembering the Alola routes much if they are this branchy, but that's not a good sign as Ive been playing SM all week a tonne and even just a few minutes ago. I do remember the Melemele Routes though. And those have been my favourite. So it's just my preferences I guess
Either way, it's getting late so I'll sign off so it doesnt look like I abandoned the thread. Maybe I'll see the replies in the morning