>>57084399*D Request: I want to make 10 or more.
▲For unique effects, we are considering making them special if necessary, starting with the aura effect before using a move.
▼[Change-type effect]
- An effect where the character is surrounded by an aura and benefits from the increased abilities, and then the original change-type effect is used as is.
- Create separate effects for the aura for each type and the actual use of the move, then connect and play them together.
- Note that it is different from normal in that an aura accompanies the use of a change-type effect.
■Design Items/Tools■
▼Tool held by Trainer: "Aura Bracelet"
- A device that sends human energy, equivalent to a Mega Ring (Keystone).
- To send energy, you need to think about the other Pokemon and make them emotional. (You dance for that purpose)
- Like Keystones, there are various accessory shapes, and they can be made to match the Pokemon.
Bracelets, rings, scrunchies, friendship bracelets, etc... The protagonist wears them on his arm as usual.
- After clearing the game, if you obtain a Mega Stone, you can use Mega Evolution as it is.
- System-wise, it is treated as an important item.
▼Tool held by Pokemon: "Aura Prism"
- A device that receives energy sent via a Keystone and allows the Pokemon to absorb it.
- When it receives energy, it generates rainbow light, and Pokemon exposed to it are temporarily strengthened.
- More versatile than Mega Stones, it can be used by any Pokemon.
- There are 18 types for each type, and each one is called "Hono Prism".
- Prism-shaped, with different types shown by color and patterns inside (fossils). Special pieces for unique effects.
- Linked to Ultra Space. (Tools from Ultra Space?)
- System-wise, they are treated as equipped tools, so they cannot be destroyed directly.