>>45998520Yeah. Fuck XY, they didn't have checkpoint markers on the map.
I'm so glad SWSH doesn't have
>destructible backgrounds that give you items>horde battles for costless and instant EV grinding>triple or rotation battles despite being on hardware that can handle it, with XY's Tower clone now being the only one with those modes + Multis>new areas in the postgame or unlockable areas with collectables like mega stones or legendaries>the national dex (free space)>customizable bikes in the base game that don't force me to change into a clown suit or overly edgy cyberpunk one>a cohesive plot with worldbuilding that makes sense and gives credibility to the villain's motives>an online system that doesn't rely on snapshots of an instance of an invite that don't update manually and can end up unavailable as soon as they appear on the interface>the ability to track and reset EVs anywhere>side and minigames for the bond mechanic that are actually engaging and not repetitive>the ability to give your friends buffs and an incentive to do that in a system that powers up the buffs the more you use them>8 fully featured gyms with their own unique puzzles that aren't seen anywhere else>optional routes and paths that can be taken to still progress the story>60 fps menus or boxes>a gimmick that actually ties into the rest of the Pokemon world and isn't just restricted to <flavor of the month region>>the ability to turn off experience share>movement tricks other than a clunky charizard pose that only Leon is supposed to doXY really were the worst games. I hope Gen 9 continues the trend Gens 7 and 8 did and remove even more content that's considered a staple of the series. God forbid we get more LGPE games, that would mean actually having freedom to explore and not just getting railroaded through every single area including the wild area!