Quoted By:
>Crabominable
First, let's adjust its stats:
>Type: Fighting/Ice
>Abilities: Hyper Cutter, Iron Fist (Anger Point)
>HP: 97 -> 97 (+0)
>Attack: 132 -> 132 (+0)
>Defense: 77 -> 97 (+20)
>Sp.Atk: 62 -> 52 (-10)
>Sp.Def: 67 -> 87 (+20)
>Speed: 43 -> 43 (+0)
>Total: 478 -> 507 (+29)
>New Moves: Hammer Arm, Ice Shard
>Abilities
Hyper Cutter and Iron Fist I felt were fine, but I wasn't sure what to replace Anger Point with. Thick Fat was considered, as was Guts, but I didn't really like either of them. Maybe Ice Body or Defiant?
>Stats
Since Crabominable was meant to be and even looks slow, I've kept that and put extra points into its defenses.
>Hammer Arm
Makes sense, given Crabominable already learns an Ice-type version of it.
>Ice Shard
A common complaint about Crabominable is the utter lack of a priority move; while Mach Punch also benefits from STAB, I opted to only give it one or the other to be reasonable, and picked Ice Shard due to it not requiring the user to actually move much themselves.
This likely isn't enough, but it would certainly be better off than it is right now.