I was going to say "keep refining the side features and world design you were working toward in Gen 3 and 4", but we're long past that. A few choice attacks aside Gen 4's attack split and held items finished up the battle system for me.
>>36894455It still is, just with more text and fewer extra bits. The proper "phenomenon" is that we're missing the days when Pokemon had no presentation.
>>36895552The way the YGO games turn the weaker cards into game progression and thus giving everything its due is very nice. You get to the meta at the end because it is the natural ending point, not because you have nothing else to do.