>>53800156I've pretty much done everything I wanted to do. There's just one minor update I need to put out that fixes some things and adds new titles and menu icons that I made from scratch. I didn't want to do this at first because I wanted it to just feel like the vanilla games, but I chose to do it in the end because I wanted to put them on my 3DS, but they'd overwrite the original ROMs if I didn't change it. Nevertheless, I'm pretty proud of them. To clarify, the actual title screen in-game is unchanged, it's just the ROM title I've changed.
https://drive.google.com/drive/folders/17T6_QQAX1yyo4LHbaxI4LO_2qeGpYRXNEverything in "Planned/Upcoming Features" is basically just "whenever I feel like attempting it". The only thing I'm annoyed I couldn't add is the Odd Egg event. Generating the actual egg wasn't the problem, it was literally just the script causing issues. I was trying to turn the little event with Lyra/Ethan and the Day-Care couple into the Odd Egg event, by having Lyra/Ethan run off before the Day-Care Man could give it to her/him, so he just gives it to you instead. But because the Day-Care Man script is tied to a special script for actual eggs, I was having issues with it. I have a new idea of how to do it (by creating a cloned sprite and using that for the Odd Egg event), but yeah, it'll probably be a while until I attempt it again. I also tried to get Kurt to move to his desk while making Apricorn balls, but I was having issues with the level script limitations. I'll have another look at that at some point too.