>>37098639LGPE was honestly better than USUM. USUM had like 4-5 hours worth of handholding, unskippable cutscenes, follow the map waypoint gameplay. NONE of the USUM gimmick worked out, the festival plaza was a massive failure, roto loto was stupid, and island scan was incredibly convoluted.
In LGPE you had 20 minutes of tutorial and then off you to to an adventure without waypoint marker.