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This team was fun until Wallace, who was a miserable experience. The below average speed on most of the team, the lack of a true wall, and poor coverage against water types really started to show. Aside from Blaziken, I never used anyone in this team before in Emerald.
>Ninjask
Sucks. Never again. In theory, it's deadly with Speed Up, Swords Dance, Double Team and even gets Baton Pass but in practice, it's so frail that it will faint before it has the chance to set up anything worth a damn. I ultimately did need that strategy for Wallace but it took many attempts to work. Wailord's Blizzard/Water Spout more often than not would hit on +1 evasion. If you're going to use one, I recommend having plenty of Persim Berries because it can OHKO itself with confusion. I had more fun with Shedinja.
>Seviper
The 65 base speed really hinders it but it has a nice move pool. I considered using Haze for Juan's Kingdra but by the time I battled him, it wasn't a high enough level to learn it.
>Lunatone
The most fun out of the team. Even got lucky with the modest nature. Can't believe I waited this long to use one.
>Crawdaunt
It has great moves but the low special defense held it back a lot. Every trainer in the league has plenty of powerful special attacks. It'd probably be more useful in Ruby/Sapphire.
>Banette
Just like with Seviper, 65 base speed isn't good enough for a mon this frail. Its Thunderbolt was my only super effective move against water types. Curse was surprisingly useful but I didn't get much use out of Will-o-Wisp because there weren't enough physical attackers in the endgame.