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So I had the idea of unlockable different abilities, possibly even after challenges, unlockable shinies. Ideas?
Scizor:
>Bullet Punch
Across the screen punch, mid range, low damage
>X-Scissor
Close range, mid damage, 3 hits (right, left, both claws)
>Night Slash
Air version Bullet Punch, 4 hits, high power (hard to hit, obvs)
>Fury Swipes
Tap punch, end with direction to knock that way with a Double Hit (including ground and air)
>Slash
High damage, single hit. Very close range.
>Steel Wing
Mid-long range attack, shoots steel-colored air bursts from wings.
>Iron Head
Air to ground move, straight or angled. Mid damage, dive bombs head first into ground, rolls forward for fast recovery.
>Ability:
>Technician:
Attacks do 15% more damage when Finisher is ready, and 5 seconds after Finisher is used
>Light Metal:
Double jump, slight hover time, faster recovery
>Swarm:
Ally moves do 2x damage
>Grapple:
Throw enemy into air and jump with them (set-up for Night Slash), if from behind, extra hit once in air.
>Ally Move:
Scyther come from both sides and do low damage slices (one, two hit as an idea.)
>Finisher: FURY CUTTER
Night Slash on ground whilst glowing green, 14 hits (start out very weak then get progressively stronger, Scizor's claws also grow in the slightest each time). End with a throw into air, jump and grab throw down punch, kind of Superpower-esqe.
Whatdya think peoples of /vp/?