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Adrenaline
Adrenaline raises the Speed stat by 50% when activated. Activates if the user has less than or equal to 50% of its maximum HP remaining.
Brave Heart
Raises the Pokémon's Attack each time it's foe raises one of its stats.
Conditioning
Each time a move is used against the bearer in succession, the damage will be decreased by 25%.
Content
The bearer recovers 1/16th of its maximum HP at the end of each turn in which it did not use a Physical or Special move.
Full Force
The bearer's moves with variable base power will always use the highest possible base power.
Malice
The damage taken by an opponent from secondary damage (e.g. Life Orb, Spikes, weather, other end-of-round damage) is increased by 50%.
Scavenger
When the bearer knocks out a foe, the bearer recovers 25% of their maximum HP.
Orbital Tide
Applies Gravity while the bearer is in battle.
Quickdraw
The priority of all moves of all Pokémon becomes 0.
Siphon
Contact moves that do not already absorb HP have a 30% chance to absorb half the damage dealt, and can be boosted by a Big Root.
Posted this shit in the wrong thread./spoiler]