Quoted By:
We shouldn't get rid of them. Instead, let's make HMs more useful. They don't need to be useful competitively, but just good enough.
Cut
>Steel type (because swords and knives and scissors)
>65 BP / 100% acc
>Always lands a crit on dark types.
Strength
>Fighting type
>90 BP / 90% acc
>20% chance to increase attack by one stage.
Fighting type meteor mash.
Fly
>Good enough as is for in-game
Surf
>Good enough.
Waterfall
>Good enough
Dive
>Water
>60 BP / 100% acc
>One-turn move. Lowers foe's speed by one stage.
Water type bulldoze
Thoughts, /vp/?