>>46450603Nah I, I don't want to make a clone, I could (and I've considered it before), but people already like pokemon. They have a nostalgic commitment. I do too. I don't like temtem, or that other game. Other designs, even good ones, aren't the same, and I ain't trying to compete with that feeling. I know it's silly, d/p/p mean a lot to me. I *personally* want a proper remake, even if I have to make it myself and I'm sick of the game by the end of development.
The only reason I mentioned those things were it would be nice to not starve, and to be able to work on it full-time, but I'm doing this thing for me first and foremost.
Could I burn out and drop it? Sure.
Could I get taken out by legal ninjas? I'm going to try not to.
Could real life get in my way and stop me from completing this in a reasonable time even for a project like this? Yeah and it probably will. But I'mma tackle it with those expectations, and try to make the effort I put in at least useable in some way. It might turn into a 'fan art' portfolio piece. I could end up with a game engine I can give to people to start their own pokemon unity projects. I could end up with lots of useable things.
We will see. I hope to see it through to the end, even if it takes me 5+ years to complete.