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Just make a regular JRPG with a good story and actual characters.
No open world. It never adds anything but tedium to any game.
No more cargo cult gyms and badges that the series has been dragging around since 1996. That formula is so played out. But unlike PLA, actually replace it with other stuff to do.
Double/triple battles, SOS battles, and horde encounters should be the standard gameplay, not buried in the landfill of discarded gimmicks.
I'm not asking for much, just basic competence like we see from most other series in the genre. It shouldn't be this hard.