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Here's the current moveset as of Rock tunnel. I recently got rid of faint attack because it was special damage and therefore too weak, and yawn because its too slow and too risky because of how long it takes to put them to sleep and how quickly they tend to wake. Now that I'm stronger and have better coverage I don't need it. When I get to Celadon, I'm going to grind out some casino coins and get shadow ball which will cover ghost types as well as psychics and is actually physical and quite strong.