>>50832369>>remove "save anywhere"Will be made obsolete by the third gym cos of money, if you don't want the player to have much money then you're also limiting a lot of other features like styling and buying items.
>>gyms, dungeons, etc. cannot be left when you enter.Not fun, but that's subjective.
>>battles now default to you having the same amount of pokemon as whomever you're fightingLimits creative strategies and makes the games boring, a challenge is useless if it isn't fun. Just add a level cap and improve the gym leader's teams a bit.
>>it is now much more difficult to run away from wild encounters.Why? This does in no way make it actually hard and just makes it tedious, you accidentally run into a wild encounter and now you're stuck there, sounds like an ass feature.
>>tms are no longer infiniteThis one sounds good, but they should be made fully infinite by the postgame.
>>evs no longer are obtained on defeating pokemonInstead of adding a minigame like XY that made it fun you're just making it a spam A fest, how is that fun?
>>withdrawing or changing Pokemon out from the PC is now very expensiveAgain, limits creativity and enforces a playstole of "you shouldn't catch new Pokémon because they'll be expensive ass hell to take out from the PC", and encourages you just to spam through the entire game with 3-6 Pokémon and never using more.
> limiting item usage in battle, a hard exp curve which doesn't allow you to overlevel the next boss by much if at allYeah, and no more damn forced exp all.
You gotta remember that games are supposed to be enjoyable, not just a grindfest where the entire games feels slow as shit and a slog.