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>Pyrokinesis
Psychic, Special
80 BP, 100 Acc
The user uses psychic power to control fire. Has a 30% chance to cause a burn.
>Electrokinesis
Psychic, Special
80 BP, 100 Acc
The user uses psychic power to control electricity. Has a 30% chance to cause paralysis.
>Toxikinesis
Psychic, Special
80 BP, 100 Acc
The user uses psychic power to control poison. Has a 30% chance to badly poison the target.
>Magic Bullet
Normal, Special
70 BP, -- Acc.
The user fires a magic bullet at the enemy, dealing damage. The move uses the user's secondary typing to determine its type. This attack cannot miss.
>Perdition
Dark, Status
--- Power, 100% Accuracy
The user and the target experience rock bottom, lowering all of their stats by one. Affects all foes in a double battle.
>Weather Report
Electric, Special
120 Power, 100% Accuracy
The user predicts a raging thunderstorm that'll zap the opponent. Damages the target two turns after this move is used.
>Hubris
The Pokemon's excessive pride psyches out the opposing Pokemon, lowing Special Attack.
>Execution
Dark, Physical
50 Power, 100% Accuracy
The user performs a finishing blow on the target. This attack deals double damage if the target is below half HP. Additionally, it raises Attack and heals for 1/8th of the user's max HP if the target faints.
>Relentless
The user survives an attack that would otherwise finish it off and restores a small amount of HP. Its Attack and Special Attack are raised by one, while the respective defenses are dropped by one.