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Hey guys i just made a trick room team and its going pretty well but obviously it has holes. Any help? Also what do you guys use? doubles by the way. This is what im running
Rhyperior, adament
Hp252/atk252/spd4
Solid rock@leftovers
E.Q
protect
hammer arm
Stone edge
Reuniclus, sassy
Hp252/spd252/spa4
Regenerator@leftovers
Trickroom
Energy ball
Psychic
Recover
Whimsicott, timid
Hp252/sp252/def4
Prankster@bigroot
Cotton guard
Beat up
Trickroom
Stun spore
Cofagrigus, quiet
Hp252/spa252/def4
Mummy@leftovers
Trickroom
Energy ball
Shadow ball
Nasty plot
Gallade, brave
Hp252/atk232/spd24
Justified@expert belt
Trickroom
Close combat
Psycho cut
ariel ace
Clefable, calm
Hp252/spa252/spd24
Unaware@leftovers
Heal pulse
Moonblast
Flamethrower
Calm mind
I send out my whimsicott and gallade first, i use beat up on gallade from whimsicott so i get 4x atk gallade (no one ever hits gallade first round) i fuck a poke or 2 up, then use priority trick room and so on. Tips? Good pokes? I need a really good fire type, who should i drop?