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My observation:
> Pokemon
Typically animal-based or furry at worst (Lopunny, I'm looking at you!). The vast majority of designs do not show weapons, armor or other unnatural protrusions unless based on inanimate objects (ex: Klinklang). If the armor is there it's scales or a shell or something. Humanoid forms are usually avoided except for third evolutions, fighting types, and legendaries.
> Digimon
Guns, armor, weapons and other unnatural features are combined with regular animals into metal-technology-animal-hybrids. They know they are just data and are cool with it. They know they are not REAL animals and that there's an outside world they can't touch so they have fun with effectively breaking the fourth wall in character designs.
> Yo Kai Watch
Based loosely on old sumi paintings of various yokai (powerful spirits). The art style is rougher with liberal use of Kemono (read: Japanese furry) designs.