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Here's some stuff that stood out to me in the trailer:
>A bowl of oranges and grapes. Since we've seen these emblems 49776996 on the player character already, we know grapes and oranges are a motif in the game. So the random shit laying around the room isn't all just random shit they thought looked cool.
>A FUCKTON of maps and globes laying all over the room
>A close-up of a clock going out of control, along with a bunch of random timepieces laying around the room (like hourglasses)
>Some chemistry beakers and glass orbs, along with a few random vials of strange-colored liquid
>A pile of gold treasure that sticks out like a sore thumb
I'm certain a least a few of these things are meant to foreshadow elements of the game. Would it be weird if the legendaries had a geography/history/chemistry theme, since the game seems to be school-based?