Imagine unironically believing in:
>le pokeymanz are le SLAVES and teh pokeyballz are le PRISONS!>>56145976>You haven't provided any examples that prove me wrong.NTA but I'll provide evidence.
There's plenty of examples in the anime of Pokémon exiting their ball on their own. Such as Misty's Psyduck, Ash's Oshawott, Jessie's Wobbuffet, Brock's Croagunk and more.
Here's Ash's Chikorita doing it:
https://www.youtube.com/watch?v=SfOQfrahN3EHere is Kieran catching Terapagos in a Master Ball and then Terapagos destroying its own Master Ball, refusing to go back in:
https://www.youtube.com/watch?v=JPeSA3F6XPkIn Pokémon Black and Pokémon White Drayden says:
>If a Pokémon really didn't want anything to do with humans, it would simply leave... Capturing a Pokémon in a Poké Ball doesn't mean you've captured its heart.There is Dr. Footstep, who says the innermost thoughts of the player's Pokémon. This shows a lot about what Pokémon think and more:
https://bulbapedia.bulbagarden.net/wiki/Dr._Footstep/QuotesCalyrex can talk and asks the player to catch it to test the player's worthiness of it.
Pokémon can refuse to fight. In the games there is an entire game mechanic for this and in newer games this now applies also to Pokémon you catch yourself. The more Badges you have, the more willing they are at higher Levels. In newer games the Level you catch them at matters too.
https://bulbapedia.bulbagarden.net/wiki/ObedienceIn the anime not even Badges can be enough as plenty of Pokémon have been disobedient in the anime. For example, Ash's Charizard refused to battle in the Indigo Plateau Conference and caused Ash to lose.
There's a Friendship Stat in the games. Some Pokémon require it high to Evolve. In newer games it also gives many advantages in battle. Gen 6 introduces Pokémon Amie in which you can pet and feed treats to your Pokémon and every gen afterwards has its own equivalent.
https://bulbapedia.bulbagarden.net/wiki/Friendship