>>53048489At the very least, they can just have the characters do soundbytes and use the same voices across all translations. Like in a lot of older Zelda games, when someone spoke and you would hear, "Hwooah?" or "Ha ha ha!" or "Hrrrmm...".
No voice acting but OBVIOUSLY HAVING LIP SYNCING is as fucking bad as the PS1 era of gaming where there was voice acting, but all the characters mouths were closed.