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How good would stage 2 GX's need to be to see play?
Primarina GX – Water – HP250
Stage 2 Pokemon
Ability: Shifting Tides
Each basic Water Energy attached to your Pokémon provides Water+Water Energy. You can't apply more than 1 Shifting Tides Ability at a time.
[W][W] Bubble Beat: 20+ Damage. This attack does 20 more damage times the amount of Water Energy attached to all of your Pokémon.
[W][W][W] Grand Echo GX: Heal all damage from all of your Pokémon. Prevent all damage done to this Pokemon by attacks during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Incineroar GX – Fire – HP250
Stage 2 Pokemon
[F] Hustling Strike: 30+ damage. This attack does 30 more damage for each of your Fire Pokémon in play.
[F][C][C] Tiger's Revenge. 40+ damage. If this Pokemon has any damage counters on it, this attack does 120 more damage.
[F][C][C] Burning Slam GX: 170 damage. Your opponent's Active Pokemon is now Burned. (You can't use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards
Weakness: Water(x2)
Resistance: none
Retreat: 2