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I finally finished Ultra Moon after playing it on and off for 9 months and now I'm left confused, yet enlightened. I feel as if I have a higher appreciation for the finer things in Pokemon games because this game transcends anything you could possibly envision in a mainline pokemon game.
This was one of the most tedious "novels" I've ever read on in my 23 years as an elite Pokemon gamer. Let me get the positives and neutrals out of the way; the Pokemon, the trials, the aesthetic, the region. Anything that's not story and cutscenes I enjoyed. Let me just vent about those 2 in particular. Credits just rolled and I need to tell you how fucking awful this story is. No matter how you spend this game the story is boring and at no point can it even be misconstrued as entertaining. It becomes tolerable at a certain point, but at it's core the story is saying hello to this individual you won't meet until the end of the game and its typically the slowest and longest conversation cutscene possible. There were instances in cutscenes the camera would fade out and 3 steps later you're greeted to another cutscene. It is never interesting. It's never enjoyable, its always just a means to an end to get to battling. NEVER do you revel in the story and just take time to appreciate the story about a schizophrenic runaway with her stuffed and wet animal pillow in a body bag. It's never enjoyable it's so slow, it's boring. AND THERE ARE SO MANY FUCKING CUTSCENES. I lost count once I reached 100 and I didn't even step foot on the final island. Half the game I was just A spamming while I watched something on Netflix or YouTube. This is a 10 hour game that takes twice as long because of these fucking cutscenes. I have no fucking clue who was the blockhead who designed all these cutscenes but you can lick the bottom of my septic tank clean.