>>40200450OMG they actually have improved the telemetry, round fence actually looks round now. Genuinely impressed.
However
>Nullified by the crop looking like flat texture due to complete lack of LIGHTING AND SHADOWS!>Ground texture is still horrifically low rez>House looks like an uninteresting BRICK due to cloning creating supersymmetry. They create one halve of the building and then mirror it with next to no variation. For architecturally its not wrong to do so, just extremely boring outside cookie cutter housing and apartment complexes. Makes sense within WWII housing in London, less so in the country>The background beyond the hamlet is literally a jpg>You can see the corner of the skybox as they fuck up repeating the texture>THOSE TREES>Inconsistent shadows as if the lightsource is a few feet away and being held up behind them rather then millions of miles away. Also the girl is casting a shadow in that direction in front of her, how does the shadow on the fence to the right of her MAKE ANY LICK OF SENSE!>that pokemon area is completely pristine with no dirt on it despite being right beside a dirt road OUTSIDE>Clutter. Again no complaint other then Gamefreak needs to pay that level of attention to camps which look like uninteresting parking lots>Inconsistent perspective on the hamlet with the background house of the left looking to infront of the hamlet when its supposed to behind. This males the hamlet look flat, or that house giant and the houses to the right tiny or THE HOUSE IF FLOATING>Genuinely love that windmill, no complaint>Is that mailbox and post one solid piece of wood, could it have killed them to add a splash of color?>That one loose piece of wood on the shed to the left. Genuinely love that, AMBIANCE add to campsNot going to lie the graphics are improving however there is still a lot to be desired in the design and details