>>40287680LGPE had the right idea but when to casual
>smaller dex (maybe 75 new and 225 pokemon random old mons)>Follow mons to soothe /vp/'s autism >30-50 rideable mons>Hold items and abilities stay>Reduce moves by 25%>Battle facilities throughout the areas>blatant waifu pandering >re-use White Treehollow with another name>make moves fusable where the higher attack determines the effect and the lower one determine the type. The BP is the average of the two. This will allow some mons to have a more usable stab Nothing really changes animation-wise outside of a color change. Also only two physical/two special moves can be fused>make pre-split optional in campaign and make them battle facility gimmicks >minor legendary trio is difficult to get:One can only be done by playing all the gym leaders and e4 in switch, the second in set and the other by not using hold items>add maze/labyrinth areas>maybe some postgame areas/story/whatever>shiny rate plummets to 1/16384 outside the intractable weedle/caterpie/flygon/regional almost puesdo dragon>hms return for the sake of proper progression but only 4 are needed>option to skip all unnecessary text (like when the pokemon center asks to heal your mon or the game asks of you want to surf)>detective pikachu easter eggHow does that sound /vp/?