Quoted By:
>scenario: gaming hardware gets massively better over time, providing the power required for devs to get in-game worlds that much more closely resemble concept art
>normal devs: make the in-game world and visuals better match the concept art, leading to grander and more detailed worlds that are more faithful to the vision of that world shown in the concepts
>game freak: make the concept art itself worse so it matches the in-game visuals of the old game, which were that way due to hardware limitations of that time and worked as abstractions of the concept art, not the other way around
Is there a worst major dev in the industry?