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Fought the Ghost Totem back on Tuesday.
>Vs Totem Mimikyu(+1 Atk, +1 Spd)
I send in Akane
>Turn 1
Mimikyu uses Play Rough, and Akane Thunder Waves the Totem... only for the Lum Berry to cure it. The Totem calls in Banette.
>Turn 2
Not counting the Banette throwing in a Feint Attack, the second turn is a rerun. The Totem is paralyzed.
>Turn 3
Akane U-Turns out, breaking the Disguise. In comes Tim, who handles the incoming Play Rough quite well. Annoyingly, the Banette uses Curse rather than Will-O-Wisp, which is what I was hoping for.
>Turn 4
The Totem gets fully paralyzed, and Banette misses a Screech. Tim hits hard with Shadow Bone. This was a really good turn. The amassed Curse damage and the Play Rough has reduced the health of Tim a lot though, so I decided on switching him out next turn.
>Turn 5
I send in Kazuma the Forretress. Mimikyu hits him with a Shadow Claw, Banette with a Feint Attack.
>Turn 6
Another Shadow Claw hits Kazuma for decent damage. Banette's Will-O-Wisp burns Kazuma and causes Gyro Ball to be unable to
take out the Totem. Kazuma most likely can't take another turn.
>Turn 7
I send in Meta Knight. The Totem gets fully paralyzed, and Banette throws out a Feint Attack.
>Turn 8
Ancient Power takes out the Totem. Banette screeches at Meta Knight.
>Turn 9
Ancient Power does big damage to Banette, who hits back with Feint Attack, causing Shields Down to activate.
>Turn 10
Ancient Power finishes the battle.