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Why was the pacing of Kalos so fucked?
>standard opening, with starter town, couple of routes and then the first gym
>MASSIVE gap between gyms 1 and 2, with multiple routes, a handful of side areas, the battle chateau and team flare all introduced before you even see the next gym
>this sets you up for a more laid-back experience, with emphasis placed more on the region itself
>gap between 2nd and 3rd gym is quite a bit shorter but has enough story beats and interesting sidestops that it still feels somewhat spaced out
>the rest of the game is a whistlestop tour through near non-stop gym towns, with the story coming completely out of nowhere straight after the 7th gym
How did it fuck up that badly? The first two (maybe three) gyms of XY is one of my favourite segments from a Pokémon game, but it's all thrown to the wayside in favour of rushed towns that are used for nothing besides the gyms right after that. It's such a waste.