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Battle engine is almost near full functionality. Whats left right now is to completely finish the system that passes methods from moves/abilities/items and what not to the battle instance.
Once that is done I'll start actually adding in some actual move and ability data, with some Spirits too. Maybe a full 24 or so to start with.
After that I'll move on to the network/multiplayer code to get two clients connected, and then to interface with a central server.