>>50434423I have to disagree.
DLC is never beneficial to the audience.
To give a good example why, I recently purchased a copy of Pokemon de Panepon. (Great game by the way, some of the most fun I've had with the series in years.)
I bought a cartridge off of eBay for about $5. Very few people are interested in playing it so the price has just dropped and dropped over the years. That is the highest form of "consumer friendliness", buying the game I want at the exact price someone is willing to sell it to me.
That isn't the case with DLC or any form of digitally distributed media. There isn't any practical way to resell it so generally your only options are buying it new, pirating it or ignoring it.
It results in a situation where I am willing to buy something at a price someone else is willing to sell it to me but we are being prevented from doing either. This is a much worse system.
I would like DLC much more if it functioned like an Amiibo. If I could purchase content in a Pokemon game in the form of a physical collectible card or something similar that would be much better because it would allow for a secondary market to exist.