>>31570017>Source: your asswell yeah no shit. we're discussing ideas here, dickhead.
sun and moon were heavily developed with the idea in mind to break convention. it has a detailed story with strong secondary characters. HMs and gyms are thrown out the window for riding pokemon and trials.
and the topic of legendary pokemon has been questionable since gen 5. gen 5 had two sets of trios and even oddly ordered event mons (victini). gen 6 only had the X/Y/Z legendaries and no pseudo trio.
gen 7 further mixes this up with the idea of island guardians being fearsome mysterious protectors of the people. it's almost to the point of a religious significance since each island's culture revolves around respecting the tapus.
much more detail in the lore compared to other gens (see: gen 2-through-6) where they sprinkle some dialogue in the village of the old folks where literally no one else knows they exist. and on top of that, ultra beasts are the perfect contrast.
in a world where tradition and lifestyle are sacred, foreign invaders threaten the homeland with their mere presence. their power is terrifying and their behavior unpredictable. no one knows how or why they came to alola.
if that doesn't scream "legendary", then at the very least they're the new pseudos. it's hard to even categorize them anymore. another convention gamefreak intends to break. these names "legendary" and "ultra beast" will overlap when necrozma gets in the spotlight.
if the main motive of gamefreak is to break convention with future games, expect to see more drastic changes to the existing formula. but if you wanna predict their next move, take a close look at what they keep, what they update, and what they remove.