>>40144564>you're just putting a bunch of misfit pokemon together and calling it a new typeWhat's wrong with that though? Chaotic is somewhere around the same plausibility for a Type as Fighting or Dark is; they're Types that describes something about the Pokémon's innate behavior and battle tactics more than anything else. It says they're crazy, they're erratic and outlandish, you can't pin down what they might do next.
>What makes those Pokemon interesting is their unique types, abilities and movepool, and making a type specifically for those pokemon actually makes them less interesting in my opinion. It also runs into the issue of having an incredibly narrow identity.There's truth to this, though.
>>40144566Okay but admittedly it's hard to come up with type advantages for Chaotic. (A sign that it might be a half-baked idea, after all.)
>it makes sense that Psychic Type would either be weak to, or resisted by Chaotic Type. Perhaps both. Psychic mindgames do not work on beings that don't adhere to traditional logic in the first place, and something that relies so much on its brain would find the nonsensical nature of Chaotics hard to deal with. If this were true though, we'd need to either remove Steel's Psychic resist or make Dark's immunity into a resist, neither of which make sense to me anyway.>fire is seen as a chaotic force, thus Chaotic should resist Fire, especially because the "burn it with fire" methodology wouldn't really work on these guys>Grass represents mother nature; something orderly and harmonious. So I think Grass could plausibly resist the corrupting effects of disorder>visually speaking, Chaotic is like Dragon. It's not associated with a color or anything, but more an aesthetic. "anything that looks like a dragon/anything that looks bizarro". So to make Chaotic Types look like their Type you'd have to include something in the Pokémon's design that conveys "this thing isn't fucking normal"