>>43012541I'd assume a lot of people would say no because of the sprites or because Explorers is "already polished as-is" but leveling the IQ system is gutter trash since you'll only ever get to buff one mon fully or about halfway by endgame, depending on the set. And there's still quite a bit of padding/other minor inconveniences that could be touched up on the same way RTDX did, just not as significant. Aegis Cave comes to mind in terms of being an obnoxious time waster, and mon placement could be done better than just slapping a billion mons you never see anywhere else into a single type-based postgame dungeon.