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hey guys, so I'm currently working on a pokemon rddrntisld rpg (rpg maker) and implemented seasonal tilesets into it. for some reason though the preset seasons don't reflect the real life seasons from the computer clock but instead change every month. can anyone here figure out how i can make it so that they correspond with the current season in real time? (winter=dez,jan,feb; spring=mar,apr,may; summer=jun,jul,aug; autumn=sep,oct,nov)
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